This book has more than 580 pages and focuses on how to use Unity and the Microsoft Game Stack, including Microsoft Azure Cloud and Microsoft Azure PlayFab services, to create a fascinating 3D virtual game world.
Understand what makes Unity the world's most widely used real-time 3D development platform and explore its powerful features for creating 3D and 2D games, as well as the Unity game engine and the Microsoft Game Dev, including the Microsoft Azure …
Jiadong Chen will introduce the Unity engine and Unity's AR Foundation architecture. AR developers can use Unity to quickly and easily develop cross-platform AR applications.
I recently participated in the “MVP Challenge-Azure Data & AI Challenge” organized by Microsoft, which enables participants to learn Azure data and AI technologies and allows Microsoft MVPs from all over the world to compete together and share their learning progress.
As a developer, I'm keen to know more about this interesting platform from a developer's perspective. So the following are the information I collected and some idea I want to share with you.
Using GPU to implement large-amount animated characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.