Abstract
Introduce the internal serialization mechanism of the engine and some management mechanisms for the asset. Such as shaderlab, script, model, etc.
Date
May 12, 2019 3:00 PM — 3:45 PM
Cloud Architect/Senior Developer
Cloud Architect at Company-X | Microsoft MVP, MCT | Azure Certified Solutions Architect & Cybersecurity Architect Expert | Member of .NET Foundation | Packt Author ㅣ Opinions = my own.