This is an English translation of a blog I wrote in Chinese in 2017. Although the original blog was a few years ago, I found this article very interesting, so I decided to translate it into English.
You can find the Github Repo Link at the end of this Post.
When displaying a realistic rural scene in a game, the rendering of grass is essential, and when it comes to efficient rendering of grass, many people will think of Chapter 7 of GPU Gems, “Chapter 7.