Using The Geometry Shader In Unity To Generate Countless Of Grass On GPU

This is an English translation of a blog I wrote in Chinese in 2017. Although the original blog was a few years ago, I found this article very interesting, so I decided to translate it into English. You can find the Github Repo Link at the end of this Post. When displaying a realistic rural scene in a game, the rendering of grass is essential, and when it comes to efficient rendering of grass, many people will think of Chapter 7 of GPU Gems, “Chapter 7.

Unity Special Effect With Depth

Using depth data to achieve scanning effects, x-ray effects, and shield energy field effects. Version Unity5.6 +