Posts

.NET Programming Weekly Issue 2 - January 12, 2020

Summary of articles read during the week of January 12, 2020.

.NET Programming Weekly Issue 1 - January 05, 2020

Summary of articles read during the week of January 05, 2020.

Build and Deploy your Hugo Pages on Azure in 2020

I am a newcomer to Azure, so this article is only a record of the process of building my personal website on azure and the issues I …

How to Use Xcode to Find Out the Shader Code Bug?

I write this article to record the process of debugging this issue. At the same time, this article will also introduce how to use Xcode …

Microsoft Ignite The Tour Beijing Review: Learn Connect Explore

To be honest, this is the first time I participated in the Microsoft Ignite The Tour as a speaker. And I am very happy to participate …

Don't ignore the side effect of Managed code stripping

After Unity 2018.3, the new Managed Stripping Level option replaces the old Stripping Level option in the player settings. This new …

Recommend a very interesting website to .Net programmers: sharplab.io

This post was first published at Medium I found a very interesting website today: SharpLab The pages of the website are not …

Unity AR Foundation and CoreML: Hand detection and tracking

This article and the demo project at the end of the article show how to enable the CoreML to work with AR Foundation in Unity. With AR …

Mesh compression in Unity: Why is the Memory of My Game Unchanged?

I believe that many developers will have similar misunderstandings after seeing the name Mesh Compression. So this blog is about how to …

Using Snapdragon Profiler to Profile Unity App on the Android Platform

A blog post about the profiling tool on the Android platform - the Snapdragon Profiler. Compared with its predecessor Adreno Profiler, …